Case study
OpenRedFaction: reconstructing Red Faction for PC and Original Xbox
OpenRedFaction reconstructs Red Faction game behavior in a shared C and C++ runtime targeting PC and a stock 64 MiB Original Xbox. It examines the installed PC executable and game archives, implements campaign systems, and compares focused PC and XEMU diagnostics.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 4
- Last commit
- 2026-11-09
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: An original Red Faction installation is required for local analysis and asset extraction.
- Prerequisites: The documented PC build uses Visual Studio 2022 C++; the Xbox build uses NXDK and MSYS2.
- Limits: The author reports limited XEMU startup and diagnostic tests; full campaign play, hardware behavior and fidelity remain unfinished.
- License: No licence file in the repository.
Cite
BibTeX
@misc{open-red-faction-case,
title = {{OpenRedFaction: reconstructing Red Faction for PC and Original Xbox}},
howpublished = {\url{https://github.com/GTTeancum/OpenRedFaction}},
url = {https://github.com/GTTeancum/OpenRedFaction},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/open-red-faction-case/}}
}Plain text
OpenRedFaction: reconstructing Red Faction for PC and Original Xbox. https://github.com/GTTeancum/OpenRedFaction (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/open-red-faction-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · GTTeancum/OpenRedFaction · Revision 4924544
- docs/REVERSE-MOVER-FIRST-PASS.md GitHub · GTTeancum/OpenRedFaction · Revision 4924544
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