# OpenRedFaction: reconstructing Red Faction for PC and Original Xbox

> OpenRedFaction reconstructs Red Faction game behavior in a shared C and C++ runtime targeting PC and a stock 64 MiB Original Xbox. It examines the installed PC executable and game archives, implements campaign systems, and compares focused PC and XEMU diagnostics.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/GTTeancum/OpenRedFaction>
- Primary source: <https://github.com/GTTeancum/OpenRedFaction/blob/49245440a6b0e46b490db79a9962ea013b1f7ecb/README.md>
- Catalog page: <https://awesomerea.org/resources/open-red-faction-case/>
- Record JSON: <https://awesomerea.org/resources/open-red-faction-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/open-red-faction-case/index.md)

## Requirements & limits

- **Prerequisites:** An original Red Faction installation is required for local analysis and asset extraction.
- **Prerequisites:** The documented PC build uses Visual Studio 2022 C++; the Xbox build uses NXDK and MSYS2.
- **Limits:** The author reports limited XEMU startup and diagnostic tests; full campaign play, hardware behavior and fidelity remain unfinished.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/GTTeancum/OpenRedFaction/blob/49245440a6b0e46b490db79a9962ea013b1f7ecb/README.md>
2. <https://github.com/GTTeancum/OpenRedFaction/blob/49245440a6b0e46b490db79a9962ea013b1f7ecb/docs/REVERSE-MOVER-FIRST-PASS.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
