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Case study

MegaManX5Recomp: statically recompiling Mega Man X5 for Windows

MegaManX5Recomp is a native Windows build of Mega Man X5, USA SLUS-01334, statically recompiled with PSXRecomp. It includes an experimental simultaneous X and Zero co-op mode that uses OpenGL.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
61
Last commit
2026-11-06
Language
Python

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The player supplies their own game disc. Co-op is experimental, and the README says full campaign and netplay parity are still being checked.
  • Release v0.2.9-coop-alpha enables a fresh internal resolution of 4x, with choices from 1x to 32x.
  • The README names no license.

Cite

BibTeX

@misc{megaman-x5-recomp-case,
  title = {{MegaManX5Recomp: statically recompiling Mega Man X5 for Windows}},
  howpublished = {\url{https://github.com/mstan/MegaManX5Recomp}},
  url = {https://github.com/mstan/MegaManX5Recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/megaman-x5-recomp-case/}}
}

Plain text

MegaManX5Recomp: statically recompiling Mega Man X5 for Windows. https://github.com/mstan/MegaManX5Recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/megaman-x5-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mstan/MegaManX5Recomp · Revision 8d8205e

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