Case study
metal-slug-x-recomp: a Neo Geo static recompilation and native runtime
metal-slug-x-recomp maps Metal Slug X's 68000 code with recursive disassembly and MAME traces, translates instructions to C, and implements Neo Geo video, sound and memory services in a native Windows runtime. Personal builds generate translated code from the user's game files; distributed builds use an interpreter.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 6
- Last commit
- 2026-10-27
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The user's Metal Slug X copy from the verified GOG release or a supported MAME arcade dump is needed; the Steam PC release is expected to use the same files but has not been checked.
- Prerequisites: Windows source builds use CMake, Ninja, llvm-mingw, SDL3 and Python; analysis tools additionally use MAME and Ghidra.
- Limits: The author reports frame comparisons matching MAME, with one rare Z80 synchronization difference.
- License: MIT License for the port code; third-party components retain their own licenses.
Cite
BibTeX
@misc{metal-slug-x-recomp-case,
title = {{metal-slug-x-recomp: a Neo Geo static recompilation and native runtime}},
howpublished = {\url{https://github.com/AlmazProud/metal-slug-x-recomp}},
url = {https://github.com/AlmazProud/metal-slug-x-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/metal-slug-x-recomp-case/}}
}Plain text
metal-slug-x-recomp: a Neo Geo static recompilation and native runtime. https://github.com/AlmazProud/metal-slug-x-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/metal-slug-x-recomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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