Case study
Metal Gear Solid Recompiled: static recompilation of Metal Gear Solid
This is a release candidate that recompiles Metal Gear Solid with PSXRecomp and the recomp-ui launcher. It expects the European disc SLES-01370 and a European BIOS, SCPH-5502 or SCPH-5552. The BIOS must be 524,288 bytes, SHA-256 1faaa18fa820a0225e488d9f086296b8e6c46df739666093987ff7d8fd352c09. The README says gameplay acceptance is still pending.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 36
- Last commit
- 2026-09-30
- Language
- Python
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Extract the setup ZIP, start Metal_Gear_Solid_Recompiled, and select the CUE and BIOS. Linux and macOS need CMake, Ninja, Python 3, and a C/C++ compiler.
- The README names no license for this project. It says PSXRecomp and recomp-ui keep the licenses in their source directories.
Cite
BibTeX
@misc{mgs-recomp,
title = {{Metal Gear Solid Recompiled: static recompilation of Metal Gear Solid}},
howpublished = {\url{https://github.com/alexbeavs-ps1-ports/metal-gear-solid-recomp}},
url = {https://github.com/alexbeavs-ps1-ports/metal-gear-solid-recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mgs-recomp/}}
}Plain text
Metal Gear Solid Recompiled: static recompilation of Metal Gear Solid. https://github.com/alexbeavs-ps1-ports/metal-gear-solid-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/mgs-recomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · alexbeavs-ps1-ports/metal-gear-solid-recomp · Revision 94807c8
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