Star on GitHubStar2.4k stars

Case study

max_vita: porting Max Payne Mobile's Android binary to PS Vita

max_vita ports the Android release of Max Payne Mobile to PS Vita by loading and patching the user's original game binary. Its wrapper supplies a small Android-like environment and compatibility hooks for graphics, audio and game behavior.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
93
Last commit
2022-07-08
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-10

Copy as MarkdownView JSONCite

Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires a PS Vita with kubridge and the shader compiler, plus the user's Max Payne Mobile v1.7 APK and v1.6 or v1.7 OBB.
  • Limits: The author describes the port as potentially unstable.
  • License: MIT license.

Cite

BibTeX

@misc{max-vita-case,
  title = {{max\_vita: porting Max Payne Mobile's Android binary to PS Vita}},
  howpublished = {\url{https://github.com/fgsfdsfgs/max_vita}},
  url = {https://github.com/fgsfdsfgs/max_vita},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/max-vita-case/}}
}

Plain text

max_vita: porting Max Payne Mobile's Android binary to PS Vita. https://github.com/fgsfdsfgs/max_vita (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/max-vita-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. README.md GitHub · fgsfdsfgs/max_vita · Revision e92e9ad

More in Games

All 2976 entries in GamesGames case studies (2832)

↑↓ move↵ open⌘↵ new tab