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Case study

Mario Party 6: a matching GameCube decompilation

Mario Party 6 reconstructs source for the GameCube USA Revision 0 main executable and REL modules. Its build uses files extracted from the user's disc, compares reconstructed objects with objdiff and checks rebuilt output against retail SHA-1 hashes; source recovery remains incomplete.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
9
Last commit
2026-11-09
Language
C
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: A legally obtained USA Revision 0 disc extracted into orig/GP6E01 is required.
  • Prerequisites: Git, Python and Ninja are required; non-Windows systems need a supported compiler wrapper.
  • Limits: Source recovery remains partial even when a rebuilt file matches the retail hash.
  • License: CC0-1.0 license.

Cite

BibTeX

@misc{mario-party-6-decomp-case,
  title = {{Mario Party 6: a matching GameCube decompilation}},
  howpublished = {\url{https://github.com/iirg4x/marioparty6}},
  url = {https://github.com/iirg4x/marioparty6},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mario-party-6-decomp-case/}}
}

Plain text

Mario Party 6: a matching GameCube decompilation. https://github.com/iirg4x/marioparty6 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mario-party-6-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · iirg4x/marioparty6 · Revision 7532bfe
  2. STATUS.md GitHub · iirg4x/marioparty6 · Revision 7532bfe

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