Case study
Mario Party 6: a matching GameCube decompilation
Mario Party 6 reconstructs source for the GameCube USA Revision 0 main executable and REL modules. Its build uses files extracted from the user's disc, compares reconstructed objects with objdiff and checks rebuilt output against retail SHA-1 hashes; source recovery remains incomplete.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 9
- Last commit
- 2026-11-09
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: A legally obtained USA Revision 0 disc extracted into orig/GP6E01 is required.
- Prerequisites: Git, Python and Ninja are required; non-Windows systems need a supported compiler wrapper.
- Limits: Source recovery remains partial even when a rebuilt file matches the retail hash.
- License: CC0-1.0 license.
Cite
BibTeX
@misc{mario-party-6-decomp-case,
title = {{Mario Party 6: a matching GameCube decompilation}},
howpublished = {\url{https://github.com/iirg4x/marioparty6}},
url = {https://github.com/iirg4x/marioparty6},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mario-party-6-decomp-case/}}
}Plain text
Mario Party 6: a matching GameCube decompilation. https://github.com/iirg4x/marioparty6 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mario-party-6-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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