Case study
Marvel Nemesis: Rise of the Imperfects: a GameCube decompilation
mnroi reconstructs C/C++ source for the US GameCube release of Marvel Nemesis: Rise of the Imperfects. Its build uses a project-specific decomp-toolkit fork, a locally supplied disc image and compiler configurations that the author says produce a matching main.dol.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 2
- Last commit
- 2026-10-20
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A copy of the US GameCube release GVLE69 Rev 0 is required.
- Prerequisites: Python, Ninja, Rust and a locally built mnroi-decomp-toolkit fork are required.
- Limits: The decompilation is a work in progress.
- License: CC0-1.0.
Cite
BibTeX
@misc{marvel-nemesis-gamecube-decomp-case,
title = {{Marvel Nemesis: Rise of the Imperfects: a GameCube decompilation}},
howpublished = {\url{https://github.com/Esoteric-Engineer/mnroi}},
url = {https://github.com/Esoteric-Engineer/mnroi},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/marvel-nemesis-gamecube-decomp-case/}}
}Plain text
Marvel Nemesis: Rise of the Imperfects: a GameCube decompilation. https://github.com/Esoteric-Engineer/mnroi (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/marvel-nemesis-gamecube-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Esoteric-Engineer/mnroi · Revision 5ac6466
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