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Case study

Mega Man 1 Disassembly: buildable US and Japanese assembly

Mega Man 1 Disassembly supplies compilable assembly for the US Mega Man and Japanese Rockman releases. Its cc65 and make build combines the repository's assembly with banks 0–3 and part of the level data extracted from the player's original ROM.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
14
Last commit
2026-01-04
Language
Assembly

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: Requires the user's original US Mega Man or Japanese Rockman ROM.
  • Prerequisites: Requires the cc65 toolchain and make.
  • Scope: Banks 0–3 and part of banks 4–5 level data come from the original ROM.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{mm1dasm-case,
  title = {{Mega Man 1 Disassembly: buildable US and Japanese assembly}},
  howpublished = {\url{https://github.com/TheRealQuantam/mm1dasm}},
  url = {https://github.com/TheRealQuantam/mm1dasm},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mm1dasm-case/}}
}

Plain text

Mega Man 1 Disassembly: buildable US and Japanese assembly. https://github.com/TheRealQuantam/mm1dasm (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mm1dasm-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. readme.md GitHub · TheRealQuantam/mm1dasm · Revision c567d8c
  2. Makefile GitHub · TheRealQuantam/mm1dasm · Revision c567d8c

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