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Case study

MangosZero: reconstructing Vanilla World of Warcraft servers

MangosZero reconstructs the authentication and world servers for Vanilla World of Warcraft clients 1.12.1 through 1.12.3. Its C++17 server reads client data with StormLib and stores game and account data in MySQL or MariaDB.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
1.0k
Last commit
2026-09-08
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: World of Warcraft client version 1.12.1, 1.12.2 or 1.12.3.
  • Prerequisites: C++17 toolchain, CMake 3.18 or newer, and MySQL or MariaDB.
  • Limits: Client versions 1.13.x and later are outside the supported range.
  • License: GPL-3.0-or-later license.

Cite

BibTeX

@misc{mangoszero-server-case,
  title = {{MangosZero: reconstructing Vanilla World of Warcraft servers}},
  howpublished = {\url{https://github.com/mangoszero/server}},
  url = {https://github.com/mangoszero/server},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mangoszero-server-case/}}
}

Plain text

MangosZero: reconstructing Vanilla World of Warcraft servers. https://github.com/mangoszero/server (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mangoszero-server-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mangoszero/server · Revision b7fface

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