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Case study

Mega Man X: an address-annotated disassembly

MMX1-Disassembly presents Mega Man X as a large assembly listing with ROM addresses, instruction bytes and labels. The listing exposes control flow and instruction-level behavior for analysis.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
9
Last commit
2022-08-14
Language
Assembly

GitHub data as of 2026-11-10

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  • License: No licence file in the repository.

Cite

BibTeX

@misc{mmx1-disassembly-case,
  title = {{Mega Man X: an address-annotated disassembly}},
  howpublished = {\url{https://github.com/MarkAlarm/MMX1-Disassembly}},
  url = {https://github.com/MarkAlarm/MMX1-Disassembly},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/mmx1-disassembly-case/}}
}

Plain text

Mega Man X: an address-annotated disassembly. https://github.com/MarkAlarm/MMX1-Disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mmx1-disassembly-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. mmx.asm GitHub · MarkAlarm/MMX1-Disassembly · Revision e6d6130
  2. README.md GitHub · MarkAlarm/MMX1-Disassembly · Revision e6d6130

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