Case study
Luigi's Mansion: a PS5 port of the static recompilation
Luigi's Mansion for the PlayStation 5 ports an existing static recompilation of the GameCube game to PS5 homebrew. Its builder translates code from the user's USA disc into C++ and compiles it for the console, while this repository supplies PS5 platform shims, input, build scripts and builder apps. The author reports play through file selection into the game.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 9
- Last commit
- 2026-10-24
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires a user-owned USA Luigi's Mansion GameCube disc image, ID GLME01.
- Prerequisites: Requires a homebrew-capable PS5 with ShadowMountPlus and FTP, plus a supported Windows or Linux build computer.
- Limits: The author reports play into the game, but not through its ending.
- License: GPL-3.0 License.
Cite
BibTeX
@misc{luigis-mansion-ps5-port-case,
title = {{Luigi's Mansion: a PS5 port of the static recompilation}},
howpublished = {\url{https://github.com/leafyjerk/PS5_LuigisMansion}},
url = {https://github.com/leafyjerk/PS5_LuigisMansion},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/luigis-mansion-ps5-port-case/}}
}Plain text
Luigi's Mansion: a PS5 port of the static recompilation. https://github.com/leafyjerk/PS5_LuigisMansion (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/luigis-mansion-ps5-port-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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