Case study
Mabecs International Superstar Soccer 2000: a three-version N64 static recompilation
Mabecs International Superstar Soccer 2000 turns three N64 releases into native Windows and Linux builds through N64Recomp, N64ModernRuntime and RT64. Its own symbols, overlay work, hooks and runtime patches support widescreen rendering, player detail and online matches. Generated game code is produced locally from a user-supplied ROM.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 24
- Last commit
- 2026-10-27
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires a user-owned ROM of the supported USA Rev 1 or either supported European release.
- Prerequisites: Linux builds require glibc 2.34+ and a Vulkan GPU; Windows builds require 64-bit Windows 10/11 and a Direct3D 12 or Vulkan GPU.
- Limits: The online mode has no relay fallback for networks that block UDP hole punching.
- License: GPL-3.0 licence.
Cite
BibTeX
@misc{iss2000-recomp-case,
title = {{Mabecs International Superstar Soccer 2000: a three-version N64 static recompilation}},
howpublished = {\url{https://github.com/Mabec-games/iss2000-recomp}},
url = {https://github.com/Mabec-games/iss2000-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/iss2000-recomp-case/}}
}Plain text
Mabecs International Superstar Soccer 2000: a three-version N64 static recompilation. https://github.com/Mabec-games/iss2000-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/iss2000-recomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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