# Luigi's Mansion: a PS5 port of the static recompilation

> Luigi's Mansion for the PlayStation 5 ports an existing static recompilation of the GameCube game to PS5 homebrew. Its builder translates code from the user's USA disc into C++ and compiles it for the console, while this repository supplies PS5 platform shims, input, build scripts and builder apps. The author reports play through file selection into the game.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/leafyjerk/PS5_LuigisMansion>
- Primary source: <https://github.com/leafyjerk/PS5_LuigisMansion/blob/c9cc13e293f2c483438a946b4bb02e41f7bc7fa1/README.md>
- Catalog page: <https://awesomerea.org/resources/luigis-mansion-ps5-port-case/>
- Record JSON: <https://awesomerea.org/resources/luigis-mansion-ps5-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/luigis-mansion-ps5-port-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires a user-owned USA Luigi's Mansion GameCube disc image, ID GLME01.
- **Prerequisites:** Requires a homebrew-capable PS5 with ShadowMountPlus and FTP, plus a supported Windows or Linux build computer.
- **Limits:** The author reports play into the game, but not through its ending.
- **License:** GPL-3.0 License.

## Primary sources

1. <https://github.com/leafyjerk/PS5_LuigisMansion/blob/c9cc13e293f2c483438a946b4bb02e41f7bc7fa1/README.md>
2. <https://github.com/leafyjerk/PS5_LuigisMansion/blob/c9cc13e293f2c483438a946b4bb02e41f7bc7fa1/NOTES.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
