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Case study

LSD: Dream Emulator — a matching PlayStation decompilation

LSD: Dream Emulator reconstructs the Japanese PlayStation release SLPS-01556 in documented C source. Its build uses the user's retail disc and Psy-Q SDK inputs, then checks the output SHA-1; the author reports that every game function is completed and the executable matches byte for byte.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
20
Last commit
2026-10-17
Language
C

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: The Japanese retail disc SLPS-01556 is required; no other version is supported.
  • Prerequisites: The specified Psy-Q SDK archives are required.
  • Prerequisites: Linux with Python 3, git, curl, make and a C compiler is documented for building.
  • License: The project's own work is licensed CC0-1.0; the game and Sony SDK are excluded from that grant.

Cite

BibTeX

@misc{lsd-dream-emulator-decomp-case,
  title = {{LSD: Dream Emulator — a matching PlayStation decompilation}},
  howpublished = {\url{https://github.com/brian-oblivion/lsddecomp}},
  url = {https://github.com/brian-oblivion/lsddecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/lsd-dream-emulator-decomp-case/}}
}

Plain text

LSD: Dream Emulator — a matching PlayStation decompilation. https://github.com/brian-oblivion/lsddecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/lsd-dream-emulator-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · brian-oblivion/lsddecomp · Revision 90a398e
  2. LICENSE GitHub · brian-oblivion/lsddecomp · Revision 90a398e

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