Case study
LSD: Dream Emulator — a matching PlayStation decompilation
LSD: Dream Emulator reconstructs the Japanese PlayStation release SLPS-01556 in documented C source. Its build uses the user's retail disc and Psy-Q SDK inputs, then checks the output SHA-1; the author reports that every game function is completed and the executable matches byte for byte.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 20
- Last commit
- 2026-10-17
- Language
- C
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: The Japanese retail disc SLPS-01556 is required; no other version is supported.
- Prerequisites: The specified Psy-Q SDK archives are required.
- Prerequisites: Linux with Python 3, git, curl, make and a C compiler is documented for building.
- License: The project's own work is licensed CC0-1.0; the game and Sony SDK are excluded from that grant.
Cite
BibTeX
@misc{lsd-dream-emulator-decomp-case,
title = {{LSD: Dream Emulator — a matching PlayStation decompilation}},
howpublished = {\url{https://github.com/brian-oblivion/lsddecomp}},
url = {https://github.com/brian-oblivion/lsddecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/lsd-dream-emulator-decomp-case/}}
}Plain text
LSD: Dream Emulator — a matching PlayStation decompilation. https://github.com/brian-oblivion/lsddecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/lsd-dream-emulator-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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