Case study
MadagascarDecomp: reconstructing Madagascar's source
MadagascarDecomp is a work-in-progress C++ decompilation of the 2005 game Madagascar. Its build uses Visual C++ Toolkit 2003 and RenderWare Graphics SDK, with reccmp scripts for comparing compiled output to an original Game.exe.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 2
- Last commit
- 2026-11-03
- Language
- C++
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: Visual C++ Toolkit 2003, an x86 Windows SDK, RenderWare Graphics SDK and Python 3.10+ are required for the build.
- Prerequisites: An original Game.exe is required for reccmp comparison.
- Limits: The decompilation is a work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{madagascar-decomp-case,
title = {{MadagascarDecomp: reconstructing Madagascar's source}},
howpublished = {\url{https://github.com/MaxStache/MadagascarDecomp}},
url = {https://github.com/MaxStache/MadagascarDecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/madagascar-decomp-case/}}
}Plain text
MadagascarDecomp: reconstructing Madagascar's source. https://github.com/MaxStache/MadagascarDecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/madagascar-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · MaxStache/MadagascarDecomp · Revision d202289
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