Star on GitHubStar2.4k stars

Case study

MadagascarDecomp: reconstructing Madagascar's source

MadagascarDecomp is a work-in-progress C++ decompilation of the 2005 game Madagascar. Its build uses Visual C++ Toolkit 2003 and RenderWare Graphics SDK, with reccmp scripts for comparing compiled output to an original Game.exe.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
2
Last commit
2026-11-03
Language
C++

GitHub data as of 2026-11-10

Copy as MarkdownView JSONCite

Requirements & limits

  • Prerequisites: Visual C++ Toolkit 2003, an x86 Windows SDK, RenderWare Graphics SDK and Python 3.10+ are required for the build.
  • Prerequisites: An original Game.exe is required for reccmp comparison.
  • Limits: The decompilation is a work in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{madagascar-decomp-case,
  title = {{MadagascarDecomp: reconstructing Madagascar's source}},
  howpublished = {\url{https://github.com/MaxStache/MadagascarDecomp}},
  url = {https://github.com/MaxStache/MadagascarDecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/madagascar-decomp-case/}}
}

Plain text

MadagascarDecomp: reconstructing Madagascar's source. https://github.com/MaxStache/MadagascarDecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/madagascar-decomp-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. README.md GitHub · MaxStache/MadagascarDecomp · Revision d202289

More in Games

All 2976 entries in GamesGames case studies (2832)

↑↓ move↵ open⌘↵ new tab