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Case study

LSD: Dream Emulator: partial PS1 decompilation and mechanics research

lsddecomp is an early decompilation of selected code from the PlayStation game LSD: Dream Emulator, with research on its dream timer. Its workflow extracts game data from the user's SLPS_015.56 file, rebuilds the executable and compares the result; the author describes the decompilation as assumption-heavy.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
15
Last commit
2024-09-13
Language
C

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: The SLPS_015.56 file from a personal LSD CD-ROM is required.
  • Prerequisites: The documented setup uses Ubuntu or WSL2 with MIPS GCC, Python 3, make, and git.
  • Limits: The author describes symbol names as manually assigned or inferred and the decompilation as assumption-heavy.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{lsddecomp-case,
  title = {{LSD: Dream Emulator: partial PS1 decompilation and mechanics research}},
  howpublished = {\url{https://github.com/FirecatFG/lsddecomp}},
  url = {https://github.com/FirecatFG/lsddecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/lsddecomp-case/}}
}

Plain text

LSD: Dream Emulator: partial PS1 decompilation and mechanics research. https://github.com/FirecatFG/lsddecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/lsddecomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · FirecatFG/lsddecomp · Revision c677d8f
  2. research-docs/DreamTimer.md GitHub · FirecatFG/lsddecomp · Revision c677d8f

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