Case study
Luigi's Mansion: a multi-region GameCube decompilation
The archived Luigi's Mansion project reconstructs source for USA, Japanese and two PAL GameCube revisions. It builds from a user-provided disc image and provides objdiff configuration to compare reconstructed objects with the originals; its README points to a newer continuation.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 36
- Last commit
- 2026-10-06
- Language
- C
- License (GitHub)
- CC0-1.0
- Status
- Archived
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: A supported Luigi's Mansion disc image is required.
- Prerequisites: Python and Ninja are required for the documented build.
- Limits: The project is unfinished and its README directs readers to a newer continuation.
- License: CC0-1.0 license.
Cite
BibTeX
@misc{luigis-mansion-lm-decomp-case,
title = {{Luigi's Mansion: a multi-region GameCube decompilation}},
howpublished = {\url{https://github.com/ThePlayerRolo/lm-decomp}},
url = {https://github.com/ThePlayerRolo/lm-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/luigis-mansion-lm-decomp-case/}}
}Plain text
Luigi's Mansion: a multi-region GameCube decompilation. https://github.com/ThePlayerRolo/lm-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/luigis-mansion-lm-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ThePlayerRolo/lm-decomp · Revision fd423f5
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