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Case study

Luigi's Mansion: a multi-region GameCube decompilation

The archived Luigi's Mansion project reconstructs source for USA, Japanese and two PAL GameCube revisions. It builds from a user-provided disc image and provides objdiff configuration to compare reconstructed objects with the originals; its README points to a newer continuation.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
36
Last commit
2026-10-06
Language
C
License (GitHub)
CC0-1.0
Status
Archived

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: A supported Luigi's Mansion disc image is required.
  • Prerequisites: Python and Ninja are required for the documented build.
  • Limits: The project is unfinished and its README directs readers to a newer continuation.
  • License: CC0-1.0 license.

Cite

BibTeX

@misc{luigis-mansion-lm-decomp-case,
  title = {{Luigi's Mansion: a multi-region GameCube decompilation}},
  howpublished = {\url{https://github.com/ThePlayerRolo/lm-decomp}},
  url = {https://github.com/ThePlayerRolo/lm-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/luigis-mansion-lm-decomp-case/}}
}

Plain text

Luigi's Mansion: a multi-region GameCube decompilation. https://github.com/ThePlayerRolo/lm-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/luigis-mansion-lm-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ThePlayerRolo/lm-decomp · Revision fd423f5

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