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Case study

LEGO Rock Raiders: a C and C++ decompilation project

LegoRockRaiders reconstructs LEGO Rock Raiders game code in C and C++. Its source tree covers rendering, audio, input, levels, objects, and gameplay systems, with a CMake build. The project cites a separate LEGO Rock Raiders analysis repository as a resource.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
17
Last commit
2026-02-23
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: The root CMake configuration requires CMake 3.25 or later.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{lego-rock-raiders-decompile-case,
  title = {{LEGO Rock Raiders: a C and C++ decompilation project}},
  howpublished = {\url{https://github.com/ProjectReversio/LegoRockRaiders}},
  url = {https://github.com/ProjectReversio/LegoRockRaiders},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/lego-rock-raiders-decompile-case/}}
}

Plain text

LEGO Rock Raiders: a C and C++ decompilation project. https://github.com/ProjectReversio/LegoRockRaiders (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/lego-rock-raiders-decompile-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ProjectReversio/LegoRockRaiders · Revision 4a5d333
  2. CMakeLists.txt GitHub · ProjectReversio/LegoRockRaiders · Revision 4a5d333

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