# LEGO Rock Raiders: a C and C++ decompilation project

> LegoRockRaiders reconstructs LEGO Rock Raiders game code in C and C++. Its source tree covers rendering, audio, input, levels, objects, and gameplay systems, with a CMake build. The project cites a separate LEGO Rock Raiders analysis repository as a resource.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/ProjectReversio/LegoRockRaiders>
- Primary source: <https://github.com/ProjectReversio/LegoRockRaiders/blob/4a5d3330009365902c0c135422fc88bd0c65ff66/README.md>
- Catalog page: <https://awesomerea.org/resources/lego-rock-raiders-decompile-case/>
- Record JSON: <https://awesomerea.org/resources/lego-rock-raiders-decompile-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/lego-rock-raiders-decompile-case/index.md)

## Requirements & limits

- **Prerequisites:** The root CMake configuration requires CMake 3.25 or later.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/ProjectReversio/LegoRockRaiders/blob/4a5d3330009365902c0c135422fc88bd0c65ff66/README.md>
2. <https://github.com/ProjectReversio/LegoRockRaiders/blob/4a5d3330009365902c0c135422fc88bd0c65ff66/CMakeLists.txt>

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- [LibreGrimrock: 64-bit reconstructions of the Legend of Grimrock engines](https://awesomerea.org/resources/libregrimrock-case/index.md) · Case study
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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
