Case study
Leaflitter: decompiling Paper Mario: Sticker Star for 3DS
Leaflitter decompiles the European release of Paper Mario: Sticker Star for Nintendo 3DS. It extracts code.bin from the user's game copy, generates assembly with n3dsdisasm, and builds source with armcc; utilities process Ghidra headers and symbol names, while make generates objdiff configuration.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
Requirements & limits
- Prerequisites: A European copy of Paper Mario: Sticker Star and either a homebrewed 3DS with godmode9 or ctrtool are required to obtain code.bin.
- Prerequisites: Disassembly and compilation require Python 3, make and n3dsdisasm; building calls for armcc 4.1 build 995 and wibo on Linux, or WSL on Windows.
- Limits: The build output is not yet matching or in the same format as the code.bin.
- License: The project uses BSD 2-Clause licensing except for decompiled code in src, which the page places under CC0.
Cite
BibTeX
@misc{leaflitter-case,
title = {{Leaflitter: decompiling Paper Mario: Sticker Star for 3DS}},
howpublished = {\url{https://codeberg.org/Ivylag/leaflitter}},
url = {https://codeberg.org/Ivylag/leaflitter},
urldate = {2026-11-09},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/leaflitter-case/}}
}Plain text
Leaflitter: decompiling Paper Mario: Sticker Star for 3DS. https://codeberg.org/Ivylag/leaflitter (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/leaflitter-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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