Case study
Kirby's Dream Land 3: a US and Japanese SNES disassembly
The Kirby's Dream Land 3 project supplies assembly sources for the US and Japanese SNES versions. It uses a SNES ROM framework and batch scripts to extract game assets from a user's clean, headerless ROM. The repository contains game assembly, RAM maps and sound-engine files.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 7
- Last commit
- 2021-03-17
- Language
- Assembly
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A clean, headerless US or Japanese ROM is required to extract the assets.
- Prerequisites: The project uses version 1.0.1 of the author's SNES ROM framework.
- License: GPL-3.0 licence.
Cite
BibTeX
@misc{kirbys-dream-land-3-disassembly-case,
title = {{Kirby's Dream Land 3: a US and Japanese SNES disassembly}},
howpublished = {\url{https://github.com/Yoshifanatic1/Kirbys-Dream-Land-3-Disassembly}},
url = {https://github.com/Yoshifanatic1/Kirbys-Dream-Land-3-Disassembly},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/kirbys-dream-land-3-disassembly-case/}}
}Plain text
Kirby's Dream Land 3: a US and Japanese SNES disassembly. https://github.com/Yoshifanatic1/Kirbys-Dream-Land-3-Disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kirbys-dream-land-3-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- readme.md GitHub · Yoshifanatic1/Kirbys-Dream-Land-3-Disassembly · Revision 28bd81a
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