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Case study

Kabus22 Linux: a native reconstruction of the Kabus 22 engine

Kabus22 Linux reimplements the 3D GameStudio A6 and A7 engine behavior used by Kabus 22 in C++20. Its native runtime reads the user's original WDL scripts and assets, with OpenGL and optional Vulkan rendering, and the repository documents executable analysis and asset formats.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2026-11-08
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Provide your own Kabus 22 ISO, installer files or installed Windows game folder.
  • Prerequisites: Run on x86-64 Linux with glibc 2.38 or later and an OpenGL 3.3 capable driver; Vulkan features need additional driver support.
  • Limits: The project is playable but unfinished.
  • License: The repository's own code is source-available under its LICENSE; redistribution and published modifications require written permission.

Cite

BibTeX

@misc{kabus22-linux-case,
  title = {{Kabus22 Linux: a native reconstruction of the Kabus 22 engine}},
  howpublished = {\url{https://github.com/sergen213/kabus22-linux}},
  url = {https://github.com/sergen213/kabus22-linux},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/kabus22-linux-case/}}
}

Plain text

Kabus22 Linux: a native reconstruction of the Kabus 22 engine. https://github.com/sergen213/kabus22-linux (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kabus22-linux-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · sergen213/kabus22-linux · Revision 1047948
  2. LICENSE GitHub · sergen213/kabus22-linux · Revision 1047948

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