Case study
Ladder: reconstructing the CP/M arcade game in Go
Ladder reimplements the 1982 CP/M arcade game in Go. The author observes the original in a CP/M emulator and consults an earlier Java version while rebuilding its platform, ladder and falling-object gameplay; development remains in progress.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 10
- Last commit
- 2016-01-28
- Language
- Go
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Go is used to build the reimplementation.
- Limits: The author describes the work as in progress.
- License: MIT.
Cite
BibTeX
@misc{ladder-cpm-case,
title = {{Ladder: reconstructing the CP/M arcade game in Go}},
howpublished = {\url{https://github.com/mengstr/ladder}},
url = {https://github.com/mengstr/ladder},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/ladder-cpm-case/}}
}Plain text
Ladder: reconstructing the CP/M arcade game in Go. https://github.com/mengstr/ladder (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ladder-cpm-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · mengstr/ladder · Revision 536e0e9
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