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Case study

Jackal UEFI: a disassembly-based UEFI port of the NES game

Jackal UEFI ports the NES game Jackal to a native UEFI Shell application by translating its 6502 disassembly line by line into a C core. UEFI GOP handles graphics while UEFI services handle input and timing; a ROM extractor generates tiles, palettes, and layouts from the user's copy. Audio calls retain state and timing behavior without sound output.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
16
Last commit
2026-07-22
Language
C

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A legally obtained Jackal ROM named ref/orgrom.nes is required to generate resources.
  • Prerequisites: The documented build environment uses Windows, Visual Studio 2019, EDK2, Python 3, QEMU, and OVMF.
  • Limits: The application has no audio output.
  • License: MIT license is stated for the original code and tools.

Cite

BibTeX

@misc{jackal-uefi-port-case,
  title = {{Jackal UEFI: a disassembly-based UEFI port of the NES game}},
  howpublished = {\url{https://github.com/MikeWuPing/UEFI_Jackal}},
  url = {https://github.com/MikeWuPing/UEFI_Jackal},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/jackal-uefi-port-case/}}
}

Plain text

Jackal UEFI: a disassembly-based UEFI port of the NES game. https://github.com/MikeWuPing/UEFI_Jackal (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/jackal-uefi-port-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · MikeWuPing/UEFI_Jackal · Revision 8309f5b
  2. README_en.md GitHub · MikeWuPing/UEFI_Jackal · Revision 8309f5b

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