Case study
khdays-vita: a PS Vita port of Kingdom Hearts 358/2 Days
khdays-vita compiles the Kingdom Hearts 358/2 Days decompilation into a native PS Vita program. Its platform layer replaces Nintendo DS graphics, audio, card and touch-screen behavior using VitaSDK and vitaGL, while loading game data from the user's European cartridge dump.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 20
- Last commit
- 2026-10-21
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A PS Vita with HENkaku or Enso, VitaShell and libshacccg.suprx from the user's console is required.
- Prerequisites: A personal European YKGP cartridge dump is required; other regions are unsupported.
- Prerequisites: Building requires VitaSDK, vitaGL, Ninja and Python 3.
- Limits: Multiplayer is unavailable, and some heavy scenes may drop below 60 fps.
- License: No licence file in the repository.
Cite
BibTeX
@misc{khdays-vita-case,
title = {{khdays-vita: a PS Vita port of Kingdom Hearts 358/2 Days}},
howpublished = {\url{https://github.com/ggdrn/KH-DAYS-VITA}},
url = {https://github.com/ggdrn/KH-DAYS-VITA},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/khdays-vita-case/}}
}Plain text
khdays-vita: a PS Vita port of Kingdom Hearts 358/2 Days. https://github.com/ggdrn/KH-DAYS-VITA (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/khdays-vita-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ggdrn/KH-DAYS-VITA · Revision 913c38e
- ARCHITECTURE.md GitHub · ggdrn/KH-DAYS-VITA · Revision 913c38e
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