Case study
Killzone Shadow Fall: a native Windows port with Vulkan graphics
Killzone Shadow Fall for PC runs the PS4 game's code directly on a Windows CPU and translates its graphics to Vulkan at runtime. Its launcher points to a user-supplied version 01.81 game dump containing eboot.bin; the author reports campaign playability in a public beta.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 358
- Last commit
- 2026-11-05
- Language
- C++
- License (GitHub)
- GPL-2.0
GitHub data as of 2026-11-10
Evidence
Demo available · no screenshot
- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Windows 10 (1903+) or 11, 64-bit, with a Vulkan 1.3 GPU and 16 GB RAM.
- Prerequisites: A user-supplied Killzone Shadow Fall version 01.81 dump containing eboot.bin; CUSA00190 is the tested version.
- Testing evidence: The author has not tested AMD GPUs or Intel CPUs.
- License: GPL-2.0.
Cite
BibTeX
@misc{killzone-shadow-fall-pc-case,
title = {{Killzone Shadow Fall: a native Windows port with Vulkan graphics}},
howpublished = {\url{https://github.com/lesca-191204/killzone-shadowfall-pc}},
url = {https://github.com/lesca-191204/killzone-shadowfall-pc},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/killzone-shadow-fall-pc-case/}}
}Plain text
Killzone Shadow Fall: a native Windows port with Vulkan graphics. https://github.com/lesca-191204/killzone-shadowfall-pc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/killzone-shadow-fall-pc-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · lesca-191204/killzone-shadowfall-pc · Revision 4ae4791
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