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Case study

Killzone Shadow Fall: a native Windows port with Vulkan graphics

Killzone Shadow Fall for PC runs the PS4 game's code directly on a Windows CPU and translates its graphics to Vulkan at runtime. Its launcher points to a user-supplied version 01.81 game dump containing eboot.bin; the author reports campaign playability in a public beta.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
358
Last commit
2026-11-05
Language
C++
License (GitHub)
GPL-2.0

GitHub data as of 2026-11-10

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Evidence

Demo available · no screenshot

Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Windows 10 (1903+) or 11, 64-bit, with a Vulkan 1.3 GPU and 16 GB RAM.
  • Prerequisites: A user-supplied Killzone Shadow Fall version 01.81 dump containing eboot.bin; CUSA00190 is the tested version.
  • Testing evidence: The author has not tested AMD GPUs or Intel CPUs.
  • License: GPL-2.0.

Cite

BibTeX

@misc{killzone-shadow-fall-pc-case,
  title = {{Killzone Shadow Fall: a native Windows port with Vulkan graphics}},
  howpublished = {\url{https://github.com/lesca-191204/killzone-shadowfall-pc}},
  url = {https://github.com/lesca-191204/killzone-shadowfall-pc},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/killzone-shadow-fall-pc-case/}}
}

Plain text

Killzone Shadow Fall: a native Windows port with Vulkan graphics. https://github.com/lesca-191204/killzone-shadowfall-pc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/killzone-shadow-fall-pc-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · lesca-191204/killzone-shadowfall-pc · Revision 4ae4791

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