Case study
KH_COM_VITA: porting Kingdom Hearts: Chain of Memories to PS Vita
KH_COM_VITA ports the GBA Kingdom Hearts: Chain of Memories decompilation to PS Vita by compiling the game's C for Vita ARM and replacing GBA video, DMA, interrupts, audio, BIOS and save services. Its source includes a Vita platform layer and patch; the author reports working early gameplay and a completed first battle, with later areas still under test.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 18
- Last commit
- 2026-10-17
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A personally dumped USA GBA ROM; the European ROM is optional for that version.
- Prerequisites: VitaSDK with vitaGL, the decompilation toolchain and a locally built matching GBA reference ROM; Vita installation also requires libshacccg.suprx.
- Limits: The port is experimental and later game areas remain under test.
- License: MIT license.
Cite
BibTeX
@misc{kh-com-vita-case,
title = {{KH\_COM\_VITA: porting Kingdom Hearts: Chain of Memories to PS Vita}},
howpublished = {\url{https://github.com/ggdrn/KH_COM_VITA}},
url = {https://github.com/ggdrn/KH_COM_VITA},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/kh-com-vita-case/}}
}Plain text
KH_COM_VITA: porting Kingdom Hearts: Chain of Memories to PS Vita. https://github.com/ggdrn/KH_COM_VITA (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kh-com-vita-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ggdrn/KH_COM_VITA · Revision 3470620
- docs/ARCHITECTURE.md GitHub · ggdrn/KH_COM_VITA · Revision 3470620
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