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Case study

KH_COM_VITA: porting Kingdom Hearts: Chain of Memories to PS Vita

KH_COM_VITA ports the GBA Kingdom Hearts: Chain of Memories decompilation to PS Vita by compiling the game's C for Vita ARM and replacing GBA video, DMA, interrupts, audio, BIOS and save services. Its source includes a Vita platform layer and patch; the author reports working early gameplay and a completed first battle, with later areas still under test.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
18
Last commit
2026-10-17
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A personally dumped USA GBA ROM; the European ROM is optional for that version.
  • Prerequisites: VitaSDK with vitaGL, the decompilation toolchain and a locally built matching GBA reference ROM; Vita installation also requires libshacccg.suprx.
  • Limits: The port is experimental and later game areas remain under test.
  • License: MIT license.

Cite

BibTeX

@misc{kh-com-vita-case,
  title = {{KH\_COM\_VITA: porting Kingdom Hearts: Chain of Memories to PS Vita}},
  howpublished = {\url{https://github.com/ggdrn/KH_COM_VITA}},
  url = {https://github.com/ggdrn/KH_COM_VITA},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/kh-com-vita-case/}}
}

Plain text

KH_COM_VITA: porting Kingdom Hearts: Chain of Memories to PS Vita. https://github.com/ggdrn/KH_COM_VITA (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/kh-com-vita-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ggdrn/KH_COM_VITA · Revision 3470620
  2. docs/ARCHITECTURE.md GitHub · ggdrn/KH_COM_VITA · Revision 3470620

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