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Case study

inFAMOUS 2: a static recompilation for Apple-silicon macOS

inFAMOUS 2 translates the PS3 digital release NPUA80638's PowerPC and SPU code to C/C++ and compiles it into a native Apple-silicon macOS game with Metal graphics. Built on ps3recomp and a community fork, the port rebuilds from the player's own copy. The author reports menus, cutscenes, and early New Marais gameplay in an alpha build.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
19
Last commit
2026-11-06
Language
Rust

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Apple-silicon macOS and a personal copy of PSN release NPUA80638 are required.
  • Prerequisites: The build uses the player's game data and PS3 firmware.
  • Limits: Alpha status: later missions have not been played through.
  • License: MIT License.

Cite

BibTeX

@misc{infamous2-macos-recomp-case,
  title = {{inFAMOUS 2: a static recompilation for Apple-silicon macOS}},
  howpublished = {\url{https://github.com/erikomis/infamous2-recomp}},
  url = {https://github.com/erikomis/infamous2-recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/infamous2-macos-recomp-case/}}
}

Plain text

inFAMOUS 2: a static recompilation for Apple-silicon macOS. https://github.com/erikomis/infamous2-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/infamous2-macos-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · erikomis/infamous2-recomp · Revision b4b95e9
  2. LICENSE GitHub · erikomis/infamous2-recomp · Revision b4b95e9

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