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Case study

inFamous PC: a PlayStation 3 static recompilation for Windows

inFamous PC builds a native Windows port of the European PlayStation 3 release of inFamous by statically recompiling its PPU and SPU code with ps3recomp. Its installer reads the player's disc, generates the code, applies game-specific patches and compiles the result.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
441
Last commit
2026-10-23
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Own disc dump of the European inFamous release BCES00220.
  • Windows 10 or 11, 64-bit, with a Direct3D 12 GPU and SSE4.1 CPU.
  • Python 3.10+ and Visual Studio 2022 Build Tools with the C++ Clang component; RPCS3 is needed when only an encrypted EBOOT.BIN is available.

Cite

BibTeX

@misc{infamous-pc-case,
  title = {{inFamous PC: a PlayStation 3 static recompilation for Windows}},
  howpublished = {\url{https://github.com/whompay/inFAMOUSreborn}},
  url = {https://github.com/whompay/inFAMOUSreborn},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/infamous-pc-case/}}
}

Plain text

inFamous PC: a PlayStation 3 static recompilation for Windows. https://github.com/whompay/inFAMOUSreborn (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/infamous-pc-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · whompay/inFAMOUSreborn · Revision 2e9405c
  2. infamous-recomp/README.md GitHub · whompay/inFAMOUSreborn · Revision 2e9405c

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