Case study
The Incredibles: matching GameCube decompilation
This is a matching decompilation of The Incredibles for the GameCube, USA GICE78, built on Heavy Iron's EvilEngine. The retail main.dol has SHA-1 c7413be2fba5b8cc47b7506ecb7785677a4a1c12 and is copied to orig/GICE78/sys/main.dol. The project uses decomp-toolkit. Matched code is shared with the Ratatouille prototype and Rise of the Underminer decompilations.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 27
- Last commit
- 2026-11-06
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Python 3 and Ninja. Linux and macOS also use wibo, which configure.py downloads, or Wine. Run python configure.py, then ninja.
- The README does not name a license.
Cite
BibTeX
@misc{incredibles-gc,
title = {{The Incredibles: matching GameCube decompilation}},
howpublished = {\url{https://github.com/seilc/incredibles}},
url = {https://github.com/seilc/incredibles},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/incredibles-gc/}}
}Plain text
The Incredibles: matching GameCube decompilation. https://github.com/seilc/incredibles (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/incredibles-gc/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · seilc/incredibles · Revision 2fc4aa3
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