Case study
The Jungle Book: a Game Boy disassembly with level-analysis tools
The Jungle Book project disassembles the Game Boy game into banked assembly and supplies tools to extract assets from a user's ROM. Its analysis utilities render level maps, decompress LZ77 data, inspect level objects, and export animation frames; the author reports a byte-exact rebuild when the extracted assets are supplied.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 5
- Last commit
- 2026-09-12
- Language
- Assembly
- License (GitHub)
- Apache-2.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Provide an original Game Boy game copy and extract its assets before building.
- Prerequisites: RGBDS is required to assemble the ROM.
- Limits: The disassembly remains in progress; the author reports 92.5% of labels identified.
- License: Apache-2.0.
Cite
BibTeX
@misc{jungle-book-gb-disassembly-case,
title = {{The Jungle Book: a Game Boy disassembly with level-analysis tools}},
howpublished = {\url{https://github.com/not-chciken/jungle-book-gb-disassembly}},
url = {https://github.com/not-chciken/jungle-book-gb-disassembly},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/jungle-book-gb-disassembly-case/}}
}Plain text
The Jungle Book: a Game Boy disassembly with level-analysis tools. https://github.com/not-chciken/jungle-book-gb-disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/jungle-book-gb-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · not-chciken/jungle-book-gb-disassembly · Revision bab4203
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