Case study
The Legend of Zelda: matching NES disassembly
This repository is a disassembly of The Legend of Zelda. A tool written for the project turns a Mesen .MLB file and the ROM into a listing, and the sources assemble with ca65. The build compares its output with the original ROM.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 282
- Last commit
- 2021-02-20
- Language
- Assembly
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Place ca65 and ld65 in an ext folder next to src, then run build.ps1. Output goes to a bin folder.
- Verification expects Original.nes in ext, the (U) (PRG0) [!] ROM. Passing --NoVerify skips the comparison.
- The README names no license.
Cite
BibTeX
@misc{zelda1-nes-disassembly-case,
title = {{The Legend of Zelda: matching NES disassembly}},
howpublished = {\url{https://github.com/aldonunez/zelda1-disassembly}},
url = {https://github.com/aldonunez/zelda1-disassembly},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/zelda1-nes-disassembly-case/}}
}Plain text
The Legend of Zelda: matching NES disassembly. https://github.com/aldonunez/zelda1-disassembly (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/zelda1-nes-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · aldonunez/zelda1-disassembly · Revision 50a1c86
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