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Case study

The Legend of Zelda: matching NES disassembly

This repository is a disassembly of The Legend of Zelda. A tool written for the project turns a Mesen .MLB file and the ROM into a listing, and the sources assemble with ca65. The build compares its output with the original ROM.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
282
Last commit
2021-02-20
Language
Assembly

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Place ca65 and ld65 in an ext folder next to src, then run build.ps1. Output goes to a bin folder.
  • Verification expects Original.nes in ext, the (U) (PRG0) [!] ROM. Passing --NoVerify skips the comparison.
  • The README names no license.

Cite

BibTeX

@misc{zelda1-nes-disassembly-case,
  title = {{The Legend of Zelda: matching NES disassembly}},
  howpublished = {\url{https://github.com/aldonunez/zelda1-disassembly}},
  url = {https://github.com/aldonunez/zelda1-disassembly},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/zelda1-nes-disassembly-case/}}
}

Plain text

The Legend of Zelda: matching NES disassembly. https://github.com/aldonunez/zelda1-disassembly (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/zelda1-nes-disassembly-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · aldonunez/zelda1-disassembly · Revision 50a1c86

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