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Case study

The New Tetris: a matching Nintendo 64 decompilation

The New Tetris project reconstructs source for the US 1.0 Nintendo 64 game through static and dynamic analysis. Its build uses a user-provided ROM to extract assets and assembly, compiles the recovered C source, and checks the output ROM against a documented MD5. The source reconstruction is described as work in progress.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
6
Last commit
2025-01-23
Language
C
License (GitHub)
MIT
Status
Archived

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires a user-provided US revision 1.0 ROM.
  • Prerequisites: Requires the documented MIPS binutils, build tools and Python dependencies; Windows builds use WSL.
  • Limits: The matching decompilation is work in progress.
  • License: Licensed MIT.

Cite

BibTeX

@misc{the-new-tetris-decomp-case,
  title = {{The New Tetris: a matching Nintendo 64 decompilation}},
  howpublished = {\url{https://github.com/KiritoDv/tnt}},
  url = {https://github.com/KiritoDv/tnt},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/the-new-tetris-decomp-case/}}
}

Plain text

The New Tetris: a matching Nintendo 64 decompilation. https://github.com/KiritoDv/tnt (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/the-new-tetris-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · KiritoDv/tnt · Revision a8e40a2

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