Case study
The New Tetris: a matching Nintendo 64 decompilation
The New Tetris project reconstructs source for the US 1.0 Nintendo 64 game through static and dynamic analysis. Its build uses a user-provided ROM to extract assets and assembly, compiles the recovered C source, and checks the output ROM against a documented MD5. The source reconstruction is described as work in progress.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 6
- Last commit
- 2025-01-23
- Language
- C
- License (GitHub)
- MIT
- Status
- Archived
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires a user-provided US revision 1.0 ROM.
- Prerequisites: Requires the documented MIPS binutils, build tools and Python dependencies; Windows builds use WSL.
- Limits: The matching decompilation is work in progress.
- License: Licensed MIT.
Cite
BibTeX
@misc{the-new-tetris-decomp-case,
title = {{The New Tetris: a matching Nintendo 64 decompilation}},
howpublished = {\url{https://github.com/KiritoDv/tnt}},
url = {https://github.com/KiritoDv/tnt},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/the-new-tetris-decomp-case/}}
}Plain text
The New Tetris: a matching Nintendo 64 decompilation. https://github.com/KiritoDv/tnt (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/the-new-tetris-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · KiritoDv/tnt · Revision a8e40a2
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