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Case study

Hybrid Heaven: Recompiled: a native N64 port

Hybrid Heaven: Recompiled statically recompiles the USA release of Hybrid Heaven with N64Recomp into a Windows and Linux port. It supplies game-specific code loading, widescreen presentation and controller support; the author reports progress through the first battles.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
17
Last commit
2026-09-19
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A personally dumped Hybrid Heaven (USA) ROM matching the documented SHA-1, as .z64, .n64, .v64 or ZIP.
  • Limits: The port remains in early testing; only the start through the first battles has been played.
  • License: The project's own code is MIT licensed; distributed binaries link GPL-3.0 N64ModernRuntime.

Cite

BibTeX

@misc{hybrid-heaven-n64-port-case,
  title = {{Hybrid Heaven: Recompiled: a native N64 port}},
  howpublished = {\url{https://github.com/danielgomesvieira2000/hybrid-heaven-recomp}},
  url = {https://github.com/danielgomesvieira2000/hybrid-heaven-recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/hybrid-heaven-n64-port-case/}}
}

Plain text

Hybrid Heaven: Recompiled: a native N64 port. https://github.com/danielgomesvieira2000/hybrid-heaven-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/hybrid-heaven-n64-port-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · danielgomesvieira2000/hybrid-heaven-recomp · Revision 467bd1b
  2. CHANGELOG.md GitHub · danielgomesvieira2000/hybrid-heaven-recomp · Revision 467bd1b

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