Case study
Hybrid Heaven: Recompiled: a native N64 port
Hybrid Heaven: Recompiled statically recompiles the USA release of Hybrid Heaven with N64Recomp into a Windows and Linux port. It supplies game-specific code loading, widescreen presentation and controller support; the author reports progress through the first battles.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 17
- Last commit
- 2026-09-19
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A personally dumped Hybrid Heaven (USA) ROM matching the documented SHA-1, as .z64, .n64, .v64 or ZIP.
- Limits: The port remains in early testing; only the start through the first battles has been played.
- License: The project's own code is MIT licensed; distributed binaries link GPL-3.0 N64ModernRuntime.
Cite
BibTeX
@misc{hybrid-heaven-n64-port-case,
title = {{Hybrid Heaven: Recompiled: a native N64 port}},
howpublished = {\url{https://github.com/danielgomesvieira2000/hybrid-heaven-recomp}},
url = {https://github.com/danielgomesvieira2000/hybrid-heaven-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/hybrid-heaven-n64-port-case/}}
}Plain text
Hybrid Heaven: Recompiled: a native N64 port. https://github.com/danielgomesvieira2000/hybrid-heaven-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/hybrid-heaven-n64-port-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · danielgomesvieira2000/hybrid-heaven-recomp · Revision 467bd1b
- CHANGELOG.md GitHub · danielgomesvieira2000/hybrid-heaven-recomp · Revision 467bd1b
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