Case study
Imabikisō: an experimental PS3-to-PC static recompilation
Imabikisō uses ps3recomp to run locally generated PS3 game code as a Windows program. Its repository adds runtime patches, a native runner and tools for extracting, inspecting and patching script archives; the author reports rendering the opening and first classroom text.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 5
- Last commit
- 2026-10-15
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The user's BLJM60042 v01.00 game dump, decrypted EBOOT.ELF and locally generated PPU/SPU code are required.
- Prerequisites: The tested build uses Windows x64, Direct3D 12, clang-cl and an AVX2-capable CPU.
- Limits: The prototype covers early scenes; longer sessions and most routes remain unchecked.
- License: MIT license.
Cite
BibTeX
@misc{imabikiso-pc-recompilation-case,
title = {{Imabikisō: an experimental PS3-to-PC static recompilation}},
howpublished = {\url{https://github.com/yasindevs/imabikisou-pc}},
url = {https://github.com/yasindevs/imabikisou-pc},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/imabikiso-pc-recompilation-case/}}
}Plain text
Imabikisō: an experimental PS3-to-PC static recompilation. https://github.com/yasindevs/imabikisou-pc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/imabikiso-pc-recompilation-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · yasindevs/imabikisou-pc · Revision 9cb011b
- native/README.md GitHub · yasindevs/imabikisou-pc · Revision 9cb011b
More in Games
- In Cold Blood Recompiled: a PlayStation setup host · Case study
- inFAMOUS 2: a static recompilation for Apple-silicon macOS · Case study
- inFAMOUS 2: recompiling the PS3 game for Linux · Case study
- inFamous PC: a PlayStation 3 static recompilation for Windows · Case study
- Infinite Undiscovery Recomp: native Xbox 360 game recompilation · Case study
- Initial D Arcade Stage 3: experimental NAOMI 2 static recompilation · Case study