# Hybrid Heaven: Recompiled: a native N64 port

> Hybrid Heaven: Recompiled statically recompiles the USA release of Hybrid Heaven with N64Recomp into a Windows and Linux port. It supplies game-specific code loading, widescreen presentation and controller support; the author reports progress through the first battles.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/danielgomesvieira2000/hybrid-heaven-recomp>
- Primary source: <https://github.com/danielgomesvieira2000/hybrid-heaven-recomp/blob/467bd1be98c8759730faf3f96edeca4674c4f2dc/README.md>
- Catalog page: <https://awesomerea.org/resources/hybrid-heaven-n64-port-case/>
- Record JSON: <https://awesomerea.org/resources/hybrid-heaven-n64-port-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/hybrid-heaven-n64-port-case/index.md)

## Requirements & limits

- **Prerequisites:** A personally dumped Hybrid Heaven (USA) ROM matching the documented SHA-1, as .z64, .n64, .v64 or ZIP.
- **Limits:** The port remains in early testing; only the start through the first battles has been played.
- **License:** The project's own code is MIT licensed; distributed binaries link GPL-3.0 N64ModernRuntime.

## Primary sources

1. <https://github.com/danielgomesvieira2000/hybrid-heaven-recomp/blob/467bd1be98c8759730faf3f96edeca4674c4f2dc/README.md>
2. <https://github.com/danielgomesvieira2000/hybrid-heaven-recomp/blob/467bd1be98c8759730faf3f96edeca4674c4f2dc/CHANGELOG.md>

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- [inFAMOUS 2: recompiling the PS3 game for Linux](https://awesomerea.org/resources/infamous2-pc/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
