Case study
Grand Theft Auto: a Windows static recompilation of the 1997 game
Grand Theft Auto translates the 1997 Windows game's x86 executable into C and links it with modern replacements for Win32, DirectDraw and sound services. The repository supplies a runtime, import bridges and analysis tools; the author reports that the translated game reaches its title screen and city-selection menu. Related executables for GTA London and GTA2 are also investigated.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 16
- Last commit
- 2026-08-26
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The user's own original Grand Theft Auto executable and extracted game data.
- Prerequisites: Windows Win32 build with Visual Studio 2022, CMake 3.20+, Python 3.10+, capstone, pefile and pcrecomp.
- Limits: The front end does not yet start a loaded city.
- License: MIT License.
Cite
BibTeX
@misc{grand-theft-auto-1997-recomp-case,
title = {{Grand Theft Auto: a Windows static recompilation of the 1997 game}},
howpublished = {\url{https://github.com/sp00nznet/gta}},
url = {https://github.com/sp00nznet/gta},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/grand-theft-auto-1997-recomp-case/}}
}Plain text
Grand Theft Auto: a Windows static recompilation of the 1997 game. https://github.com/sp00nznet/gta (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/grand-theft-auto-1997-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · sp00nznet/gta · Revision 61182a9
- docs/PROGRESS.md GitHub · sp00nznet/gta · Revision 61182a9
More in Games
- GT2 RecompOne: Gran Turismo 2 static recompilation with multiplayer · Case study
- GT5 Native Recomp: an early Gran Turismo 5 static recompilation · Case study
- GTA IV Recompiled: an Xbox 360 static recompilation · Case study
- Guitar Hero II Recompiled: an Xbox 360 static recompilation · Case study
- Guitar Hero II: a proof-of-concept Xbox 360 recompilation · Case study
- Guitar Hero III: Legends of Rock — Recomp: Xbox 360 code on PC and Android · Case study