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Case study

Guitar Hero II Recompiled: an Xbox 360 static recompilation

Guitar Hero II Recompiled translates the Xbox 360 game's executable to native C++ with XenonRecomp and ReXGlue, then builds a Windows program with D3D12 graphics. The repository contains game-specific extraction tools, analysis notes and runtime hooks; the author reports playable menus and gameplay.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
5
Last commit
2026-10-14
Language
Python
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Provide a legally obtained Guitar Hero II Xbox 360 disc image and extract its default.xex and game data.
  • Prerequisites: Build on Windows 11 x86-64 with CMake 3.25 or later, Clang 18 or later, Ninja, ReXGlue SDK and the patched XenonRecomp.
  • Testing evidence: Guitar controller support has not been tested.
  • License: MIT license.

Cite

BibTeX

@misc{guitar-hero-ii-xbox-recomp-case,
  title = {{Guitar Hero II Recompiled: an Xbox 360 static recompilation}},
  howpublished = {\url{https://github.com/sp00nznet/gh2}},
  url = {https://github.com/sp00nznet/gh2},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/guitar-hero-ii-xbox-recomp-case/}}
}

Plain text

Guitar Hero II Recompiled: an Xbox 360 static recompilation. https://github.com/sp00nznet/gh2 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/guitar-hero-ii-xbox-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · sp00nznet/gh2 · Revision 507d2d4
  2. PROGRESS.md GitHub · sp00nznet/gh2 · Revision 507d2d4

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