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Case study

Guitar Hero II: a proof-of-concept Xbox 360 recompilation

This is a proof-of-concept recompilation of Guitar Hero II for the Xbox 360, using the ReXGlue SDK. The README says performance is poor and the build is prone to crashes.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
38
Last commit
2026-02-22
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Set REXSDK, extract a Guitar Hero II ISO into assets, run cmake configure, build the gh2test_codegen target, then build gh2test. Launch with the assets folder as the first argument.
  • The README does not name a license.

Cite

BibTeX

@misc{gh2-recomp,
  title = {{Guitar Hero II: a proof-of-concept Xbox 360 recompilation}},
  howpublished = {\url{https://github.com/YoshiCrystal9/re-gh2}},
  url = {https://github.com/YoshiCrystal9/re-gh2},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/gh2-recomp/}}
}

Plain text

Guitar Hero II: a proof-of-concept Xbox 360 recompilation. https://github.com/YoshiCrystal9/re-gh2 (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/gh2-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · YoshiCrystal9/re-gh2 · Revision ef521f4

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