Case study
Guitar Hero II: a proof-of-concept Xbox 360 recompilation
This is a proof-of-concept recompilation of Guitar Hero II for the Xbox 360, using the ReXGlue SDK. The README says performance is poor and the build is prone to crashes.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 38
- Last commit
- 2026-02-22
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Set REXSDK, extract a Guitar Hero II ISO into assets, run cmake configure, build the gh2test_codegen target, then build gh2test. Launch with the assets folder as the first argument.
- The README does not name a license.
Cite
BibTeX
@misc{gh2-recomp,
title = {{Guitar Hero II: a proof-of-concept Xbox 360 recompilation}},
howpublished = {\url{https://github.com/YoshiCrystal9/re-gh2}},
url = {https://github.com/YoshiCrystal9/re-gh2},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/gh2-recomp/}}
}Plain text
Guitar Hero II: a proof-of-concept Xbox 360 recompilation. https://github.com/YoshiCrystal9/re-gh2 (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/gh2-recomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · YoshiCrystal9/re-gh2 · Revision ef521f4
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