Case study
Gow2HD-Windows: a Windows static recompilation of God of War II HD
Gow2HD-Windows translates the PPU and SPU code of the PS3 release of God of War II HD into C/C++ for a Windows x64 build. A PS3 library reimplementation supplies Direct3D 12 rendering, WASAPI audio and XInput or keyboard input, while the launcher builds from the user's game files.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 20
- Last commit
- 2026-10-12
- Language
- Python
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Windows 10/11 x64, an AVX2 CPU and a Direct3D 12 GPU are required.
- Prerequisites: A user-supplied NPUA80491 v01.00 game folder or full PSN package, plus its licence file or a decrypted EBOOT.ELF, is required.
- Limits: Only the US PSN v01.00 release is supported; several checkpoint and display modes have limited testing.
- License: MIT License.
Cite
BibTeX
@misc{gow2hd-windows-case,
title = {{Gow2HD-Windows: a Windows static recompilation of God of War II HD}},
howpublished = {\url{https://github.com/sethlikepie/Gow2HD-Windows}},
url = {https://github.com/sethlikepie/Gow2HD-Windows},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/gow2hd-windows-case/}}
}Plain text
Gow2HD-Windows: a Windows static recompilation of God of War II HD. https://github.com/sethlikepie/Gow2HD-Windows (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/gow2hd-windows-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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