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Case study

Freelancer: an in-progress Patch 1.1 decompilation

Freelancer reconstructs C++ source for the game's Patch 1.1 executables and DLLs as a work-in-progress decompilation. Its configurations split individual modules, while engine libraries within scope are reimplemented in the separate Liberty project.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
9
Last commit
2026-10-03
Language
C++

GitHub data as of 2026-11-09

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Requirements & limits

  • Scope: Freelancer Patch 1.1, version 052103_release_1149_Ipatch_ver1254, is the supported target.
  • Limits: Release 1.0 and the listed beta versions are unsupported.
  • Limits: The decompilation is a work in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{freelancer-decomp-case,
  title = {{Freelancer: an in-progress Patch 1.1 decompilation}},
  howpublished = {\url{https://github.com/HaydnTrigg/Freelancer}},
  url = {https://github.com/HaydnTrigg/Freelancer},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/freelancer-decomp-case/}}
}

Plain text

Freelancer: an in-progress Patch 1.1 decompilation. https://github.com/HaydnTrigg/Freelancer (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/freelancer-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · HaydnTrigg/Freelancer · Revision 2de8a16

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