Case study
Freelancer: an in-progress Patch 1.1 decompilation
Freelancer reconstructs C++ source for the game's Patch 1.1 executables and DLLs as a work-in-progress decompilation. Its configurations split individual modules, while engine libraries within scope are reimplemented in the separate Liberty project.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 9
- Last commit
- 2026-10-03
- Language
- C++
GitHub data as of 2026-11-09
Requirements & limits
- Scope: Freelancer Patch 1.1, version 052103_release_1149_Ipatch_ver1254, is the supported target.
- Limits: Release 1.0 and the listed beta versions are unsupported.
- Limits: The decompilation is a work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{freelancer-decomp-case,
title = {{Freelancer: an in-progress Patch 1.1 decompilation}},
howpublished = {\url{https://github.com/HaydnTrigg/Freelancer}},
url = {https://github.com/HaydnTrigg/Freelancer},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/freelancer-decomp-case/}}
}Plain text
Freelancer: an in-progress Patch 1.1 decompilation. https://github.com/HaydnTrigg/Freelancer (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/freelancer-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · HaydnTrigg/Freelancer · Revision 2de8a16
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