Case study
Galaxian³: Project Dragoon — PlayStation matching decompilation
cannon-seed reconstructs C source for Galaxian³: Project Dragoon on PlayStation across Japanese and European boot executables and game payloads. Its build pipeline splits target executables, compiles candidates with a pinned toolchain, and compares rebuilt images with retail SHA-1 hashes. The repository also retains assembly for nonmatching functions.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 0
- Last commit
- 2026-11-09
- Language
- Assembly
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Provide the Japanese or European Galaxian³ disc executables for the selected target.
- Prerequisites: The workflow uses the project's pinned Psy-Q GCC 2.6.3-era compiler and binutils.
- Scope: The project describes reconstruction across eight executable targets.
- License: MIT licence for source, headers, build scripts and configuration.
Cite
BibTeX
@misc{galaxian3-project-dragoon-decomp-case,
title = {{Galaxian³: Project Dragoon — PlayStation matching decompilation}},
howpublished = {\url{https://github.com/s-ilent/cannon-seed}},
url = {https://github.com/s-ilent/cannon-seed},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/galaxian3-project-dragoon-decomp-case/}}
}Plain text
Galaxian³: Project Dragoon — PlayStation matching decompilation. https://github.com/s-ilent/cannon-seed (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/galaxian3-project-dragoon-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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