Case study
Four Swords Adventures: a byte-matching GameCube decompilation
fsa reconstructs The Legend of Zelda: Four Swords Adventures for GameCube as byte-matched source. Its build checks compiled game and library units against the original main.dol; the author reports partial game-code matching and a byte-identical linked DOL for the completed split units. Library code is partly imported from other decompilation projects.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 4
- Last commit
- 2026-11-07
- Language
- C++
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A copy of the GameCube release is needed as the comparison target.
- Limits: Game-code reconstruction remains incomplete according to the reported progress.
- Attribution: Some library source is imported from other decompilation projects.
Cite
BibTeX
@misc{four-swords-adventures-decomp-case,
title = {{Four Swords Adventures: a byte-matching GameCube decompilation}},
howpublished = {\url{https://github.com/sh1ftmaker/fsa}},
url = {https://github.com/sh1ftmaker/fsa},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/four-swords-adventures-decomp-case/}}
}Plain text
Four Swords Adventures: a byte-matching GameCube decompilation. https://github.com/sh1ftmaker/fsa (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/four-swords-adventures-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · sh1ftmaker/fsa · Revision 1b96d7e
- libs/sdk/README.md GitHub · sh1ftmaker/fsa · Revision 1b96d7e
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