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Case study

Firestaff: rebuilding the Dungeon Master game engines

Firestaff rebuilds runtime paths for Dungeon Master, Chaos Strikes Back, Dungeon Master II and Theron's Quest using original media supplied by the player. It identifies editions by content hash and keeps their data separate from its native engine. Source-linked reports and regression checks document supported startup and gameplay slices; Nexus currently reaches a limited Saturn title presentation path.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
15
Last commit
2026-11-03
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires the user's original game media; supported editions are identified by content hash.
  • Limits: The author reports bounded runtime coverage for four titles; Nexus is not yet playable, and campaign, save and visual parity remain in progress.
  • License: MIT license.

Cite

BibTeX

@misc{firestaff-dungeon-master-case,
  title = {{Firestaff: rebuilding the Dungeon Master game engines}},
  howpublished = {\url{https://github.com/yeager/firestaff}},
  url = {https://github.com/yeager/firestaff},
  urldate = {2026-11-08},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/firestaff-dungeon-master-case/}}
}

Plain text

Firestaff: rebuilding the Dungeon Master game engines. https://github.com/yeager/firestaff (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/firestaff-dungeon-master-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · yeager/firestaff · Revision 4d3da20
  2. docs/DOCUMENTATION_INDEX.md GitHub · yeager/firestaff · Revision 4d3da20

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