Case study
FreeGunman: reimplementing Gunman Chronicles in QuakeC
FreeGunman is a clean-room reimplementation of Gunman Chronicles in QuakeC. It is cloned into the Nuclide SDK as the directory rewolf. The build is Nuclide's build_game.sh, or make inside rewolf/src. Nuclide needs fteqw and fteqcc set up.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 26
- Last commit
- 2024-03-02
- Language
- C
- License (GitHub)
- ISC
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- The Nuclide SDK with fteqw and fteqcc. Clone this repository as rewolf inside that SDK, then run ./build_game.sh or make in rewolf/src.
- License: ISC.
Cite
BibTeX
@misc{freegunman,
title = {{FreeGunman: reimplementing Gunman Chronicles in QuakeC}},
howpublished = {\url{https://github.com/eukara/freegunman}},
url = {https://github.com/eukara/freegunman},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/freegunman/}}
}Plain text
FreeGunman: reimplementing Gunman Chronicles in QuakeC. https://github.com/eukara/freegunman (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/freegunman/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · eukara/freegunman · Revision c145789
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