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Case study

FreeGunman: reimplementing Gunman Chronicles in QuakeC

FreeGunman is a clean-room reimplementation of Gunman Chronicles in QuakeC. It is cloned into the Nuclide SDK as the directory rewolf. The build is Nuclide's build_game.sh, or make inside rewolf/src. Nuclide needs fteqw and fteqcc set up.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
26
Last commit
2024-03-02
Language
C
License (GitHub)
ISC

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The Nuclide SDK with fteqw and fteqcc. Clone this repository as rewolf inside that SDK, then run ./build_game.sh or make in rewolf/src.
  • License: ISC.

Cite

BibTeX

@misc{freegunman,
  title = {{FreeGunman: reimplementing Gunman Chronicles in QuakeC}},
  howpublished = {\url{https://github.com/eukara/freegunman}},
  url = {https://github.com/eukara/freegunman},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/freegunman/}}
}

Plain text

FreeGunman: reimplementing Gunman Chronicles in QuakeC. https://github.com/eukara/freegunman (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/freegunman/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · eukara/freegunman · Revision c145789

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