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Case study

FreeHeroes: a Heroes of Might and Magic III engine recreation

FreeHeroes recreates Heroes of Might and Magic III in a C++ engine with a battle emulator and a one-time converter for original SoD, HotA and HD game resources. It can also start with substitute resources; the author describes the project as unfinished.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
76
Last commit
2026-08-29
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Original Heroes III resources are recommended for improved visuals and can be converted once.
  • Prerequisites: Building requires Qt 6.12, CMake 4.0 and a C++20 compiler.
  • Limits: The author says the project is pre-alpha and may never be fully finished.
  • License: Source code is MIT licensed; project images and audio are CC BY-SA 4.0.

Cite

BibTeX

@misc{freeheroes-case,
  title = {{FreeHeroes: a Heroes of Might and Magic III engine recreation}},
  howpublished = {\url{https://github.com/mapron/FreeHeroes}},
  url = {https://github.com/mapron/FreeHeroes},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/freeheroes-case/}}
}

Plain text

FreeHeroes: a Heroes of Might and Magic III engine recreation. https://github.com/mapron/FreeHeroes (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/freeheroes-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mapron/FreeHeroes · Revision 01537e2

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