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Case study

Final Fantasy Crystal Chronicles: GameCube decompilation

This repository decompiles Final Fantasy Crystal Chronicles for GameCube. The English build supplied a debug symbol file and the PAL build a release symbol file, which recovered function names, parameters, and class hierarchies. Tracked versions are PAL GCCP01, USA GCCE01, and Japan GCCJGC.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
46
Last commit
2026-11-09
Language
C
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Place FFCC_PAL.iso, FFCC_USA.gcm, or FFCC_JP.iso under orig for the matching version. The default build is python configure.py --version GCCP01, then ninja.
  • The README names no license.

Cite

BibTeX

@misc{ffcc-decomp,
  title = {{Final Fantasy Crystal Chronicles: GameCube decompilation}},
  howpublished = {\url{https://github.com/zcanann/FFCC-Decomp}},
  url = {https://github.com/zcanann/FFCC-Decomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ffcc-decomp/}}
}

Plain text

Final Fantasy Crystal Chronicles: GameCube decompilation. https://github.com/zcanann/FFCC-Decomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/ffcc-decomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · zcanann/FFCC-Decomp · Revision db7c1c6

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