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Case study

Final Fantasy IX: matching US PlayStation decompilation

ff9-decomp reconstructs the US PlayStation Final Fantasy IX boot executable and code overlays as C that the author reports compiles to byte-identical binaries. The workflow extracts data from four user-owned discs, while PsyQ SDK code stays in assembly and separate equivalent C supports port work.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
8
Last commit
2026-11-07
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Raw 2352-byte images of all four US game discs.
  • Prerequisites: Docker and Python 3 for the documented build.
  • Limits: PsyQ SDK library code remains assembly.
  • License: Project-authored tools scripts are CC0; submodules retain their own licences.

Cite

BibTeX

@misc{ff9-decomp-case,
  title = {{Final Fantasy IX: matching US PlayStation decompilation}},
  howpublished = {\url{https://github.com/maurizi/ff9-decomp}},
  url = {https://github.com/maurizi/ff9-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ff9-decomp-case/}}
}

Plain text

Final Fantasy IX: matching US PlayStation decompilation. https://github.com/maurizi/ff9-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ff9-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · maurizi/ff9-decomp · Revision 8091d4d
  2. src_equiv/README.md GitHub · maurizi/ff9-decomp · Revision 8091d4d

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