Case study
Final Fantasy Tactics: byte-exact PlayStation decompilation
This is a matching decompilation of the North American PlayStation release of Final Fantasy Tactics, SCUS-94221. The README says every game function is C that compiles to the original bytes, and the rebuilt disc matches byte for byte.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 33
- Last commit
- 2026-10-22
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- Docker. Place the BIN at ./scus-94221.bin to build a disc. make bootstrap prepares the environment. make check verifies code without the BIN. make build writes build/disc/output-scus-94221.bin and a CUE.
- The README names no license.
Cite
BibTeX
@misc{fft-decomp,
title = {{Final Fantasy Tactics: byte-exact PlayStation decompilation}},
howpublished = {\url{https://github.com/adamrt/fft_decomp}},
url = {https://github.com/adamrt/fft_decomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/fft-decomp/}}
}Plain text
Final Fantasy Tactics: byte-exact PlayStation decompilation. https://github.com/adamrt/fft_decomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/fft-decomp/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · adamrt/fft_decomp · Revision 1146494
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